J.-C. Régin, PR

AI game programming

This course presents different techniques to program games for one or two players. For two-player games, only full information games will be considered.

S1 3 ECTS 24h OPT EN jcregin@gmail.com

Modalités de contrôle des connaissances

The students will have to develop, in groups of two, a program that will simulate a human player. A competition between the programs will be organized and it will determine the notes.